var theGame = new Game();
var undoBtn = new getObj('undoMove').obj; //undo button
var newGameBtn = new getObj('newGame').obj;
newGameBtn.disabled = true;

var gameInProgress = true;

document.onclick = function (e){

  if(!e) e = window.event;
  if(e.target){
    targ = e.target
  }else{
    targ = e.srcElement;
  }
  if(targ.nodeName == 'IMG' && gameInProgress){
  theGame.clickPeg(targ.id);
  //alert(targ.id);
    //getImgObj(targ.id).pickPeg();
  }
  
  if(targ.id == undoBtn.id){
  theGame.undoMove();
  }
  if(targ.id == newGameBtn.id){
  theGame.reset();
  }
}


